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Showing posts with the label Jeffrey

Imformation for most two handed blunt improvised weapons

Imformation for most two handed blunt improvised weapons Close grip for more damage. Wide grip for faster attacks. And better for tight places, less space. Thrusts -Also for very tight spaces. And underside hits for very close range.

For possibly being followed

For possibly being followed Hearing footsteps -also how fast. Sudden change(s).  How many peoples footsteps. Watch shadows -If you're lucky the followers shadow will go in front of yourself  and then also beyond yourself, so you can see him coming -And it's also possible to just look to the side and then with the eyes more backwards  to see how far a shadow is  and in what angle if possible. When going around a corner it's possible to look sideways and backwards by looking to backwards with the eyes. - Using reflections -Windows for example

Seeing further and hearing further with simple methods

See further by making a hole with the thumb and pointing finger and holding it right in front of one eye while holding the other eye closed and seeing through that small hole made with the thumb and pointing finger. -Experiment with this. Making shells with both of the hands and putting each hand behind an ear, with the hands outwards, forwards in around a 45 degree angle. -Experiment with this to hear sounds harder and better to a certain radius  Note: You get more sound by a certain radius, so less radius but more sound, more focussed             sort to speak